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ZeNP
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Written by admin
Sunday, 04 June 2006

Status


win32 frontend version not well working

Use ZeNP version 0.3 command line tool since it is perfectly working

How can I use it?


Using the command-line or the frontend, specify your identifier (nickname/email/icq/phone number/whatever) and the challenger's and execute the command or press the PLAY button.

Visit also the ZeNP Forum

Command line syntax



zenp v0.3h Copyright (C) 2006 legolas558
http://zenp.sourceforge.net/
zenp [-h] [-i] [-zpath] [[-1]player1] [[-2]player2] [-c] roms_path
[-p7845] [[-u]|[-t]] [-l] [[-x]...]
-h show this syntax help page
-i show only the program information notice
[-1]player1 identifier of local player (you)
[-2]player2 identifier of remote player (your friend)
if no ids are specified, a public player(if any)is picked from the server
-c wait to be client
-l flag as public player
-nnotes attach small notes(200chars) to your identifier
-u or -t if server, use UDP(default) or TCP protocol
-p7845 if server, use this local port
-zpath specify full path to zsnes executable. Optional if
you run zenp from ZSNES folder
-x break parameters parsing, any other parameter will
will be directly passed to ZSNES
roms_path full path to the roms folder. Optional if roms in the
same folder
... other parameters will be passed to ZSNES

ZeNP frontend



Your id [ ]
Challenger id: [ ]
[PLAY]

If none of them is set, the webserver will return a randomly selected public server player (if any).

If two specific players want to play together, it is adviced to enter both the identifiers so that any of the two players can become server. The system works also with only the local or remote id, if correctly provviden.

ZeNP OPTIONS



OPTIONS
Force to be client [ ]
Listen on this port [7845]
Public info [ ]
Use UDP [x]

Force to be client


Loop checking the webserver (with delayed requests) waiting for the challenger to connect first and become the server itself. The option is not available if the local id is not set. If too many requests have been tried (usually 6) an error is displayed.

Listen on this port


Specify a custom port if we are going to become server. The ZeNP webserver will return the correct remote port if the local player is not going to be the server.

Public info


Allows your ip/id couple to be shown in the public players list. The option is ignored if "Force to be client" is selected or if the local id is not set.

Use UDP


Use UDP streaming instead of TCP

Bugs report


You can temporarily use the related ZeNP Forum
Last updated ( Monday, 01 October 2007 )
 

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